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[综合讨论]EZ挂力脚本及部分解释

时间:04-04-30 来源:52pk.net 作者:蓝色沉默 编辑:52pk 我要评论

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//Pos2=拯救跑的地方 pos6(魔法9)
//Pos1=魔法施放位置 pos7(魔法8)
//pos7=魔法栏29688229 pos8(魔法6)
Pos3=xy2pos[573,419]
Pos4=xy2pos[613,419]
Pos5=xy2pos[477,453]
Pos6=xy2pos[509,419]
Pos7=xy2pos[541,453]
//Pos8=xy2pos[477,453]
start:
While ReadMemory[0x0047CC16,1]>500
MouseMove pos1
Left Down
Delay(500)
If ReadMemory[0x0047CC82,0]=0
Left Up
Delay(200)
MouseMove pos3
Delay(300)
Left DbClick
Delay(200)
MouseMove pos1
Left Down ?
Delay(2200)
End If
On ReadMemory[0x0047CC82,0]=0 Jump aaa
//If ReadMemory[0x0047cc92,0]=0
//Left Up
//Delay(200)
//MouseMove pos8
//Delay(500)
//Left Down
//MouseMove pos1
//Left Up
//Delay(300)
//MouseMove pos1
//Left Down ?
//Delay(500)
//Delay(500)
//Delay(600)
//Delay(600)
//End If
If ReadMemory[0x0047CC87,0]=0
Left Up
Delay(200)
MouseMove pos4
Delay(500)
Left Down
MouseMove pos1
Left Up
Delay(200)
MouseMove pos1
Left Down
Delay(500)
Delay(500)
Delay(500)
//MouseMove pos1
//Delay(200)
End If
If ReadMemory[0x0047cc81,0]=0
Left Up
Delay(200)
MouseMove pos5
Delay(300)
Left Down
MouseMove pos1
Left Up
Delay(300)
MouseMove pos1
Left Down
Delay(500)
Delay(500)
Delay(600)
Delay(600)
End If
If ReadMemory[0x0047CC80,0]=0
Left Up
Delay(200)
MouseMove pos7
Delay(300)
Left Down
MouseMove pos1
Left Up
Delay(300)
MouseMove pos1
Left Down
Delay(500)
Delay(500)
Delay(600)
Delay(600)
End If
Wend
Left Up
Delay(200)
MouseMove 29688229
Left DbClick
Delay(200)
Repeat 9
MouseMove pos6
Delay(200)
Left Down ?
MouseMove pos1
Left Up
Delay(800)
End Repeat
MouseMove pos1
Left Down
Delay(500)
Delay(500)
Delay(500) ?
Delay(500)
On ReadMemory[0x0047CC16,1]=0 Jump ext
Jump start
aaa:
If ReadMemory[0x0047CC82,0]=0
Left Up
Delay(200)
MouseMove pos3
Delay(300)
Left DbClick
Delay(200)
MouseMove pos1
Left Down ?
Delay(2200)
End If
Resume
ext:
MouseMove pos2
Left Down
Delay(80000)
Left Up
MouseMove 29688229
Left DbClick
Delay(200)
Repeat 4
MouseMove pos6
Delay(200)
Left Down ?
MouseMove pos1
Left Up
Delay(800)
End Repeat
add:
While ReadMemory[0x0047CC16,1]>400
Delay(600)
MouseMove pos7
Delay(600)
Delay(600)
Left Down ?
MouseMove pos1
Left Up
Delay(600)
Delay(650)
Delay(600)
If ReadMemory[0x0047CC82,0]=0
Delay(200)
MouseMove pos3
Delay(300)
Left DbClick
Delay(600)
MouseMove pos7
Delay(1600)
Left Down
MouseMove pos1
Left Up
Delay(1600)
End If
//If ReadMemory[0x0047cc92,0]=0
//Delay(200)
//MouseMove pos8
//Delay(500)
//Left Down
//MouseMove pos1
//Left Up
//Delay(500)
//MouseMove pos7
//Delay(1500)
//Left Down
//MouseMove pos1
//Left Up
//Delay(1500)
//End If
If ReadMemory[0x0047CC87,0]=0
Delay(200)
MouseMove pos4
Delay(500)
Left Down
MouseMove pos1
Left Up
Delay(1000)
End If
If ReadMemory[0x0047cc81,0]=0
Delay(200)
MouseMove pos5
Delay(300)
Left Down
MouseMove pos1
Left Up
Delay(600)
MouseMove pos7
Delay(1600)
Left Down
MouseMove pos1
Left Up
Delay(1500)
End If
If ReadMemory[0x0047CC80,0]=0
Left Up
Delay(200)
MouseMove pos7
Delay(300)
Left Down
MouseMove pos1
Left Up
Delay(300)
MouseMove pos1
Left Down
Delay(500)
Delay(500)
Delay(600)
Delay(600)
End If
Wend
Delay(200)
MouseMove 29688229
Left DbClick
Delay(200)
//Repeat 3 ?
MouseMove pos7
Delay(500)
Left Down ?
MouseMove pos1
Left Up
Delay(500)
//End Repeat
Jump add

数字2是治疗,4是神佑,5是加速,6是防御强化,8是感知

首先将“动态抓点及颜色”打钩,然后进入游戏后按ctrl+alt+1抓取挂力方向的点。

alt+pause开始执行脚本

防御:0x0047CC81

加速:0x0047CC87

强命:0x0047CC86

神佑:0x0047CC82

隐身:0x0047CC7F

感知:0x0047CC80

祝福:0x0047CC92

恶魔:0x0047CC9E

狂暴:0x0047CC90

草鱼:0x0047CC85

箭鱼:0x0047CC84

冰冻:0x0047CC88

中毒:0x0047CC8A

力量:0x0047CC34

敏捷:0x0047CC36

智力:0x0047CC38

生命值:0x0047CC16

魔法值:0x0047CC1A
EZ内存地址,不知道现在还是不是这个地址了。好久没用EZ了

http://ezscript.seed.cx/

EZ下载地址

现在挂力都用外挂了,尤其是挂利爪,没有外挂的话很痛苦的哦。

其中用EZ比较安全。语言也不难,很容易懂

我这个是98下的,意思是当血大于500的时候就开始挂力,加血是加9次,这些都可以更改。

While ReadMemory[0x0047CC16,1]>500←按自己的实际情况改

Repeat 9←重复9次加血,按自己的实际情况改

 

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